#include <base_light_effects.h>
Definition at line 191 of file base_light_effects.h.
◆ FlickerLightEffect()
esphome::light::FlickerLightEffect::FlickerLightEffect |
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const std::string & |
name | ) |
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inlineexplicit |
◆ apply()
void esphome::light::FlickerLightEffect::apply |
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inlineoverridevirtual |
◆ set_alpha()
void esphome::light::FlickerLightEffect::set_alpha |
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float |
alpha | ) |
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inline |
◆ set_intensity()
void esphome::light::FlickerLightEffect::set_intensity |
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float |
intensity | ) |
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inline |
◆ alpha_
float esphome::light::FlickerLightEffect::alpha_ {} |
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protected |
◆ intensity_
float esphome::light::FlickerLightEffect::intensity_ {} |
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protected |
The documentation for this class was generated from the following file: