ESPHome  2025.2.0
lvgl_esphome.h
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1 #pragma once
2 #include "esphome/core/defines.h"
3 
4 #ifdef USE_BINARY_SENSOR
6 #endif // USE_BINARY_SENSOR
7 #ifdef USE_LVGL_IMAGE
9 #endif // USE_LVGL_IMAGE
10 #ifdef USE_LVGL_ROTARY_ENCODER
12 #endif // USE_LVGL_ROTARY_ENCODER
13 
14 // required for clang-tidy
15 #ifndef LV_CONF_H
16 #define LV_CONF_SKIP 1 // NOLINT
17 #endif // LV_CONF_H
18 
21 #include "esphome/core/component.h"
22 #include "esphome/core/log.h"
23 #include <lvgl.h>
24 #include <map>
25 #include <utility>
26 #include <vector>
27 
28 #ifdef USE_LVGL_FONT
30 #endif // USE_LVGL_FONT
31 #ifdef USE_LVGL_TOUCHSCREEN
33 #endif // USE_LVGL_TOUCHSCREEN
34 
35 #if defined(USE_LVGL_BUTTONMATRIX) || defined(USE_LVGL_KEYBOARD)
37 #endif // USE_LVGL_BUTTONMATRIX
38 
39 namespace esphome {
40 namespace lvgl {
41 
42 extern lv_event_code_t lv_api_event; // NOLINT
43 extern lv_event_code_t lv_update_event; // NOLINT
44 extern std::string lv_event_code_name_for(uint8_t event_code);
45 #if LV_COLOR_DEPTH == 16
47 #elif LV_COLOR_DEPTH == 32
49 #else // LV_COLOR_DEPTH
51 #endif // LV_COLOR_DEPTH
52 
53 #ifdef USE_LVGL_IMAGE
54 // Shortcut / overload, so that the source of an image can easily be updated
55 // from within a lambda.
56 inline void lv_img_set_src(lv_obj_t *obj, esphome::image::Image *image) {
57  lv_img_set_src(obj, image->get_lv_img_dsc());
58 }
59 inline void lv_disp_set_bg_image(lv_disp_t *disp, esphome::image::Image *image) {
60  lv_disp_set_bg_image(disp, image->get_lv_img_dsc());
61 }
62 
63 inline void lv_obj_set_style_bg_img_src(lv_obj_t *obj, esphome::image::Image *image, lv_style_selector_t selector) {
64  lv_obj_set_style_bg_img_src(obj, image->get_lv_img_dsc(), selector);
65 }
66 #ifdef USE_LVGL_METER
67 inline lv_meter_indicator_t *lv_meter_add_needle_img(lv_obj_t *obj, lv_meter_scale_t *scale, esphome::image::Image *src,
68  lv_coord_t pivot_x, lv_coord_t pivot_y) {
69  return lv_meter_add_needle_img(obj, scale, src->get_lv_img_dsc(), pivot_x, pivot_y);
70 }
71 #endif // USE_LVGL_METER
72 #endif // USE_LVGL_IMAGE
73 #ifdef USE_LVGL_ANIMIMG
74 inline void lv_animimg_set_src(lv_obj_t *img, std::vector<image::Image *> images) {
75  auto *dsc = static_cast<std::vector<lv_img_dsc_t *> *>(lv_obj_get_user_data(img));
76  if (dsc == nullptr) {
77  // object will be lazily allocated but never freed.
78  dsc = new std::vector<lv_img_dsc_t *>(images.size()); // NOLINT
79  lv_obj_set_user_data(img, dsc);
80  }
81  dsc->clear();
82  for (auto &image : images) {
83  dsc->push_back(image->get_lv_img_dsc());
84  }
85  lv_animimg_set_src(img, (const void **) dsc->data(), dsc->size());
86 }
87 
88 #endif // USE_LVGL_ANIMIMG
89 
90 // Parent class for things that wrap an LVGL object
91 class LvCompound {
92  public:
93  virtual void set_obj(lv_obj_t *lv_obj) { this->obj = lv_obj; }
94  lv_obj_t *obj{};
95 };
96 
97 class LvglComponent;
98 
99 class LvPageType : public Parented<LvglComponent> {
100  public:
101  LvPageType(bool skip) : skip(skip) {}
102 
103  void setup(size_t index) {
104  this->index = index;
105  this->obj = lv_obj_create(nullptr);
106  }
107 
108  bool is_showing() const;
109 
110  lv_obj_t *obj{};
111  size_t index{};
112  bool skip;
113 };
114 
115 using LvLambdaType = std::function<void(lv_obj_t *)>;
116 using set_value_lambda_t = std::function<void(float)>;
117 using event_callback_t = void(_lv_event_t *);
118 using text_lambda_t = std::function<const char *()>;
119 
120 template<typename... Ts> class ObjUpdateAction : public Action<Ts...> {
121  public:
122  explicit ObjUpdateAction(std::function<void(Ts...)> &&lamb) : lamb_(std::move(lamb)) {}
123 
124  void play(Ts... x) override { this->lamb_(x...); }
125 
126  protected:
127  std::function<void(Ts...)> lamb_;
128 };
129 #ifdef USE_LVGL_FONT
130 class FontEngine {
131  public:
132  FontEngine(font::Font *esp_font);
133  const lv_font_t *get_lv_font();
134 
135  const font::GlyphData *get_glyph_data(uint32_t unicode_letter);
136  uint16_t baseline{};
137  uint16_t height{};
138  uint8_t bpp{};
139 
140  protected:
141  font::Font *font_{};
142  uint32_t last_letter_{};
143  const font::GlyphData *last_data_{};
144  lv_font_t lv_font_{};
145 };
146 #endif // USE_LVGL_FONT
147 #ifdef USE_LVGL_ANIMIMG
148 void lv_animimg_stop(lv_obj_t *obj);
149 #endif // USE_LVGL_ANIMIMG
150 
152  constexpr static const char *const TAG = "lvgl";
153 
154  public:
155  LvglComponent(std::vector<display::Display *> displays, float buffer_frac, bool full_refresh, int draw_rounding,
156  bool resume_on_input);
157  static void static_flush_cb(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p);
158 
159  float get_setup_priority() const override { return setup_priority::PROCESSOR; }
160  void setup() override;
161  void update() override;
162  void loop() override;
163  void add_on_idle_callback(std::function<void(uint32_t)> &&callback) {
164  this->idle_callbacks_.add(std::move(callback));
165  }
166  void add_on_pause_callback(std::function<void(bool)> &&callback) { this->pause_callbacks_.add(std::move(callback)); }
167  void dump_config() override;
168  bool is_idle(uint32_t idle_ms) { return lv_disp_get_inactive_time(this->disp_) > idle_ms; }
169  lv_disp_t *get_disp() { return this->disp_; }
170  lv_obj_t *get_scr_act() { return lv_disp_get_scr_act(this->disp_); }
171  // Pause or resume the display.
172  // @param paused If true, pause the display. If false, resume the display.
173  // @param show_snow If true, show the snow effect when paused.
174  void set_paused(bool paused, bool show_snow);
175  bool is_paused() const { return this->paused_; }
176  // If the display is paused and we have resume_on_input_ set to true, resume the display.
177  void maybe_wakeup() {
178  if (this->paused_ && this->resume_on_input_) {
179  this->set_paused(false, false);
180  }
181  }
182 
186  static void esphome_lvgl_init();
187  static void add_event_cb(lv_obj_t *obj, event_callback_t callback, lv_event_code_t event);
188  static void add_event_cb(lv_obj_t *obj, event_callback_t callback, lv_event_code_t event1, lv_event_code_t event2);
189  static void add_event_cb(lv_obj_t *obj, event_callback_t callback, lv_event_code_t event1, lv_event_code_t event2,
190  lv_event_code_t event3);
191  void add_page(LvPageType *page);
192  void show_page(size_t index, lv_scr_load_anim_t anim, uint32_t time);
193  void show_next_page(lv_scr_load_anim_t anim, uint32_t time);
194  void show_prev_page(lv_scr_load_anim_t anim, uint32_t time);
195  void set_page_wrap(bool wrap) { this->page_wrap_ = wrap; }
196  size_t get_current_page() const;
197  void set_focus_mark(lv_group_t *group) { this->focus_marks_[group] = lv_group_get_focused(group); }
198  void restore_focus_mark(lv_group_t *group) {
199  auto *mark = this->focus_marks_[group];
200  if (mark != nullptr) {
201  lv_group_focus_obj(mark);
202  }
203  }
204  // rounding factor to align bounds of update area when drawing
205  size_t draw_rounding{2};
206 
208 
209  protected:
210  void write_random_();
211  void draw_buffer_(const lv_area_t *area, lv_color_t *ptr);
212  void flush_cb_(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p);
213 
214  std::vector<display::Display *> displays_{};
215  size_t buffer_frac_{1};
216  bool full_refresh_{};
217  bool resume_on_input_{};
218 
219  lv_disp_draw_buf_t draw_buf_{};
220  lv_disp_drv_t disp_drv_{};
221  lv_disp_t *disp_{};
222  bool paused_{};
223  std::vector<LvPageType *> pages_{};
224  size_t current_page_{0};
225  bool show_snow_{};
226  bool page_wrap_{true};
227  std::map<lv_group_t *, lv_obj_t *> focus_marks_{};
228 
230  CallbackManager<void(bool)> pause_callbacks_{};
231  lv_color_t *rotate_buf_{};
232 };
233 
234 class IdleTrigger : public Trigger<> {
235  public:
236  explicit IdleTrigger(LvglComponent *parent, TemplatableValue<uint32_t> timeout);
237 
238  protected:
240  bool is_idle_{};
241 };
242 
243 class PauseTrigger : public Trigger<> {
244  public:
245  explicit PauseTrigger(LvglComponent *parent, TemplatableValue<bool> paused);
246 
247  protected:
249 };
250 
251 template<typename... Ts> class LvglAction : public Action<Ts...>, public Parented<LvglComponent> {
252  public:
253  explicit LvglAction(std::function<void(LvglComponent *)> &&lamb) : action_(std::move(lamb)) {}
254  void play(Ts... x) override { this->action_(this->parent_); }
255 
256  protected:
257  std::function<void(LvglComponent *)> action_{};
258 };
259 
260 template<typename Tc, typename... Ts> class LvglCondition : public Condition<Ts...>, public Parented<Tc> {
261  public:
262  LvglCondition(std::function<bool(Tc *)> &&condition_lambda) : condition_lambda_(std::move(condition_lambda)) {}
263  bool check(Ts... x) override { return this->condition_lambda_(this->parent_); }
264 
265  protected:
266  std::function<bool(Tc *)> condition_lambda_{};
267 };
268 
269 #ifdef USE_LVGL_TOUCHSCREEN
270 class LVTouchListener : public touchscreen::TouchListener, public Parented<LvglComponent> {
271  public:
272  LVTouchListener(uint16_t long_press_time, uint16_t long_press_repeat_time, LvglComponent *parent);
273  void update(const touchscreen::TouchPoints_t &tpoints) override;
274  void release() override {
275  touch_pressed_ = false;
276  this->parent_->maybe_wakeup();
277  }
278  lv_indev_drv_t *get_drv() { return &this->drv_; }
279 
280  protected:
281  lv_indev_drv_t drv_{};
282  touchscreen::TouchPoint touch_point_{};
283  bool touch_pressed_{};
284 };
285 #endif // USE_LVGL_TOUCHSCREEN
286 
287 #ifdef USE_LVGL_KEY_LISTENER
288 class LVEncoderListener : public Parented<LvglComponent> {
289  public:
290  LVEncoderListener(lv_indev_type_t type, uint16_t lpt, uint16_t lprt);
291 
292 #ifdef USE_BINARY_SENSOR
293  void add_button(binary_sensor::BinarySensor *button, lv_key_t key) {
294  button->add_on_state_callback([this, key](bool state) { this->event(key, state); });
295  }
296 #endif
297 
298 #ifdef USE_LVGL_ROTARY_ENCODER
300  sensor->register_listener([this](int32_t count) { this->set_count(count); });
301  }
302 #endif // USE_LVGL_ROTARY_ENCODER
303 
304  void event(int key, bool pressed) {
305  if (!this->parent_->is_paused()) {
306  this->pressed_ = pressed;
307  this->key_ = key;
308  } else if (!pressed) {
309  // maybe wakeup on release if paused
310  this->parent_->maybe_wakeup();
311  }
312  }
313 
314  void set_count(int32_t count) {
315  if (!this->parent_->is_paused()) {
316  this->count_ = count;
317  } else {
318  this->parent_->maybe_wakeup();
319  }
320  }
321 
322  lv_indev_drv_t *get_drv() { return &this->drv_; }
323 
324  protected:
325  lv_indev_drv_t drv_{};
326  bool pressed_{};
327  int32_t count_{};
328  int32_t last_count_{};
329  int key_{};
330 };
331 #endif // USE_LVGL_KEY_LISTENER
332 
333 #if defined(USE_LVGL_DROPDOWN) || defined(LV_USE_ROLLER)
334 class LvSelectable : public LvCompound {
335  public:
336  virtual size_t get_selected_index() = 0;
337  virtual void set_selected_index(size_t index, lv_anim_enable_t anim) = 0;
338  void set_selected_text(const std::string &text, lv_anim_enable_t anim);
339  std::string get_selected_text();
340  std::vector<std::string> get_options() { return this->options_; }
341  void set_options(std::vector<std::string> options);
342 
343  protected:
344  virtual void set_option_string(const char *options) = 0;
345  std::vector<std::string> options_{};
346 };
347 
348 #ifdef USE_LVGL_DROPDOWN
349 class LvDropdownType : public LvSelectable {
350  public:
351  size_t get_selected_index() override { return lv_dropdown_get_selected(this->obj); }
352  void set_selected_index(size_t index, lv_anim_enable_t anim) override { lv_dropdown_set_selected(this->obj, index); }
353 
354  protected:
355  void set_option_string(const char *options) override { lv_dropdown_set_options(this->obj, options); }
356 };
357 #endif // USE_LVGL_DROPDOWN
358 
359 #ifdef USE_LVGL_ROLLER
360 class LvRollerType : public LvSelectable {
361  public:
362  size_t get_selected_index() override { return lv_roller_get_selected(this->obj); }
363  void set_selected_index(size_t index, lv_anim_enable_t anim) override {
364  lv_roller_set_selected(this->obj, index, anim);
365  }
366  void set_mode(lv_roller_mode_t mode) { this->mode_ = mode; }
367 
368  protected:
369  void set_option_string(const char *options) override { lv_roller_set_options(this->obj, options, this->mode_); }
370  lv_roller_mode_t mode_{LV_ROLLER_MODE_NORMAL};
371 };
372 #endif
373 #endif // defined(USE_LVGL_DROPDOWN) || defined(LV_USE_ROLLER)
374 
375 #ifdef USE_LVGL_BUTTONMATRIX
377  public:
378  void set_obj(lv_obj_t *lv_obj) override;
379  uint16_t get_selected() { return lv_btnmatrix_get_selected_btn(this->obj); }
380  void set_key(size_t idx, uint8_t key) { this->key_map_[idx] = key; }
381 
382  protected:
383  std::map<size_t, uint8_t> key_map_{};
384 };
385 #endif // USE_LVGL_BUTTONMATRIX
386 
387 #ifdef USE_LVGL_KEYBOARD
389  public:
390  void set_obj(lv_obj_t *lv_obj) override;
391 };
392 #endif // USE_LVGL_KEYBOARD
393 } // namespace lvgl
394 } // namespace esphome
void setup()
std::string lv_event_code_name_for(uint8_t event_code)
void add_on_idle_callback(std::function< void(uint32_t)> &&callback)
Definition: lvgl_esphome.h:163
void set_sensor(rotary_encoder::RotaryEncoderSensor *sensor)
Definition: lvgl_esphome.h:299
void loop()
void lv_img_set_src(lv_obj_t *obj, esphome::image::Image *image)
Definition: lvgl_esphome.h:56
bool check(Ts... x) override
Definition: lvgl_esphome.h:263
std::vector< TouchPoint > TouchPoints_t
Definition: touchscreen.h:30
bool is_idle(uint32_t idle_ms)
Definition: lvgl_esphome.h:168
void register_listener(std::function< void(uint32_t)> listener)
void set_selected_index(size_t index, lv_anim_enable_t anim) override
Definition: lvgl_esphome.h:363
LvglCondition(std::function< bool(Tc *)> &&condition_lambda)
Definition: lvgl_esphome.h:262
interface for components that provide keypresses
Definition: key_provider.h:10
MediaPlayerStateTrigger< MediaPlayerState::MEDIA_PLAYER_STATE_IDLE > IdleTrigger
Definition: automation.h:65
float get_setup_priority() const override
Definition: lvgl_esphome.h:159
void set_option_string(const char *options) override
Definition: lvgl_esphome.h:355
void lv_disp_set_bg_image(lv_disp_t *disp, esphome::image::Image *image)
Definition: lvgl_esphome.h:59
lv_indev_drv_t * get_drv()
Definition: lvgl_esphome.h:278
uint16_t x
Definition: tt21100.cpp:17
void lv_obj_set_style_bg_img_src(lv_obj_t *obj, esphome::image::Image *image, lv_style_selector_t selector)
Definition: lvgl_esphome.h:63
void play(Ts... x) override
Definition: lvgl_esphome.h:254
STL namespace.
Component for rendering LVGL.
Definition: lvgl_esphome.h:151
This class simplifies creating components that periodically check a state.
Definition: component.h:283
void set_mode(lv_roller_mode_t mode)
Definition: lvgl_esphome.h:366
void add_button(binary_sensor::BinarySensor *button, lv_key_t key)
Definition: lvgl_esphome.h:293
void(_lv_event_t *) event_callback_t
Definition: lvgl_esphome.h:117
TemplatableValue< bool > paused_
Definition: lvgl_esphome.h:248
lv_event_code_t lv_update_event
std::function< void(float)> set_value_lambda_t
Definition: lvgl_esphome.h:116
lv_event_code_t lv_api_event
void restore_focus_mark(lv_group_t *group)
Definition: lvgl_esphome.h:198
void setup(size_t index)
Definition: lvgl_esphome.h:103
virtual void set_obj(lv_obj_t *lv_obj)
Definition: lvgl_esphome.h:93
Base class for all automation conditions.
Definition: automation.h:74
void add_on_pause_callback(std::function< void(bool)> &&callback)
Definition: lvgl_esphome.h:166
BedjetMode mode
BedJet operating mode.
Definition: bedjet_codec.h:183
void set_page_wrap(bool wrap)
Definition: lvgl_esphome.h:195
std::function< void(Ts...)> lamb_
Definition: lvgl_esphome.h:127
MediaPlayerStateTrigger< MediaPlayerState::MEDIA_PLAYER_STATE_PAUSED > PauseTrigger
Definition: automation.h:67
LvglAction(std::function< void(LvglComponent *)> &&lamb)
Definition: lvgl_esphome.h:253
uint8_t type
const float PROCESSOR
For components that use data from sensors like displays.
Definition: component.cpp:20
lv_meter_indicator_t * lv_meter_add_needle_img(lv_obj_t *obj, lv_meter_scale_t *scale, esphome::image::Image *src, lv_coord_t pivot_x, lv_coord_t pivot_y)
Definition: lvgl_esphome.h:67
void lv_animimg_set_src(lv_obj_t *img, std::vector< image::Image *> images)
Definition: lvgl_esphome.h:74
uint8_t options
size_t get_selected_index() override
Definition: lvgl_esphome.h:362
TemplatableValue< uint32_t > timeout_
Definition: lvgl_esphome.h:239
lv_img_dsc_t * get_lv_img_dsc()
Definition: image.cpp:90
std::function< void(lv_obj_t *)> LvLambdaType
Definition: lvgl_esphome.h:115
void set_key(size_t idx, uint8_t key)
Definition: lvgl_esphome.h:380
void event(int key, bool pressed)
Definition: lvgl_esphome.h:304
std::function< const char *()> text_lambda_t
Definition: lvgl_esphome.h:118
void add_on_state_callback(std::function< void(bool)> &&callback)
Add a callback to be notified of state changes.
void set_focus_mark(lv_group_t *group)
Definition: lvgl_esphome.h:197
Implementation of SPI Controller mode.
Definition: a01nyub.cpp:7
Base class for all binary_sensor-type classes.
Definition: binary_sensor.h:37
std::vector< std::string > get_options()
Definition: lvgl_esphome.h:340
void set_count(int32_t count)
Definition: lvgl_esphome.h:314
void lv_animimg_stop(lv_obj_t *obj)
size_t get_selected_index() override
Definition: lvgl_esphome.h:351
ObjUpdateAction(std::function< void(Ts...)> &&lamb)
Definition: lvgl_esphome.h:122
esphome::sensor::Sensor * sensor
Definition: statsd.h:38
Helper class to easily give an object a parent of type T.
Definition: helpers.h:538
void play(Ts... x) override
Definition: lvgl_esphome.h:124
bool state
Definition: fan.h:34
void set_selected_index(size_t index, lv_anim_enable_t anim) override
Definition: lvgl_esphome.h:352
void set_option_string(const char *options) override
Definition: lvgl_esphome.h:369